Selecting any of these will load up the found memory addresses matches that specific selection. These are labeled as JUMP JAMs, JUMP BADs, CALL JAMs, CALL BADs, Branch JAMs, Branch BADs, Interpreter 1, Interpreter 2, Interpreter 3, Sequence 1, Sequence 2, Sequence 3, Snippets/Startup, CIA 1, CIA 2, Graphics, Interrups, Sprites, SID, Screen RAM ($0400), Color RAM ($D800), Clear Screen, Search References, and Quick Search. The panel on the left contains a drop down that allows you to quick move through memory banks. Now there are two windows divided for the Disassembler. You can use the mouse to navigate the scroll bar, the middle mouse button to cycle through the contents, or the Page Up and Page Down keys to quickly scroll through a listing. Now the window fills the file’s contents. You can click each tab Options, Disassembler to move back and forth. Wait until the Progress bar at the bottom right is filled with green then click on the tab Diassembler. You will first need to load the file into this section. The Disassembler This window allows you to view the assembly language listing for the file loaded into the tool.
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